Explore 3D Art in a 5-Day Blender Course by 42 Luxembourg Student Kevin Leveque
What to expect
This will be a course presented by 42 Luxembourg student Kevin Leveque. Many 3D/VFX programs have very scary interfaces when you 1st boot them up and there is a lot of misconceptions around the production of 3D/VFX. This course is meant to dispel some part of that and make Blender’s interface less scary. This will be a 20-hour course spread across 5 days in a week (4 hours/day). By the end, hopefully you’ll know enough and have enough experience to have a clearer idea of how to progress and improve with 3D/VFX. This can be very useful for those who might want to make games, animations or other personal ventures.
Why to join
A better overview of 3D/VFX’s different specializations and their associated programs. Knowing how to navigate through Blender’s different tabs, windows and its viewport. Being able to model, texture, shade, light and render at a beginner level.
Project Leader
Kevin Leveque
Hi I’m Kevin. I’ve previously studied and finished a Bachelor in Graphic Design with a focus on 3D VFX and am very passionate about 3D as much as I am about coding. Both speak to me by being very logical and structure and lately I’ve wanted a good excuse to do some 3D again. So since I have some experience with creating animations, models and renders for professional use as well as a passion for teaching others, I made this course. Thanks for joining and hopefully you’ll learn plenty.